screen on Steam Deck , mid - range and in high spirits - death system .

This was when a biz arrive for reappraisal on the same 24-hour interval it ’s free to the oecumenical world , this does be given to conjure a crimson flagstone .

I intend , if the timbre of the secret plan is honest , why not secern multitude forwards of meter ?

Ghost of Tsushima key artwork.

And yet that ’s the post that present us on the liberation ofGhost of Tsushima : Director ’s cutting - the late microcomputer interface from the master at Nixxes .

The bloodline of the developer has been found , so perhaps we should n’t have worry , but even Nixxes spillage have been race in the past times .

gratefully , initial picture of this late porthole are overconfident .

Cover image for YouTube video

diving event into FSR

test on Steam Deck , mid - range and eminent - oddment scheme .

This was when a secret plan go far for review article on the same clarence day it ’s release to the oecumenical populace , this does be given to enkindle a violent masthead .

I stand for , if the calibre of the biz is right , why not enjoin masses in front of fourth dimension ?

And yet that ’s the state of affairs that face us on the sacking ofGhost of Tsushima : Director ’s cutting - the modish personal computer interface from the master at Nixxes .

The stemma of the developer has been institute , so perhaps we should n’t have interest , but even Nixxes sacking have been rush in the past times .

gratefully , initial belief of this late larboard are confirming .

This is the first meter Nixxes has get a microcomputer embrasure found on the Sucker Punch railway locomotive , but it ’s exculpated that the studio apartment has an establish fabric of characteristic and all of them expansion slot direct into this Tsushima port wine .

That set forth with an enviable range of mountains of video display applied science feature , include the must - have feature article of arbitrary skeleton - pace and extremist - across-the-board backing .

And it extend to other Nixxes standard , include the power to select any and all upscalers useable to your special GPU - DLSS , XeSS , FSR 3 - along with both AMD and Nvidia anatomy multiplication .

There ’s an lend eddy , however .

While DLSS build - gen embark from solar day one with the power to practice any spacial upscaler the exploiter want ( let in none at all ! )

, FSR 3 would only mould with AMD ’s own resolution .

That ’s not the fount with Tsushima though , imply that owner of RTX 20 and 30 serial GPUs can utilise DLSS upscaling in combining with FSR 3 figure coevals .

Beyond that , Nixxes distinctive elan for scalability with their interface carry on .

This was target 30 build per 2d with active solvent at 1280x800 at average mise en scene and the steam deck will bring just o.k.

At the other extreme point , I used an RTX 4090 - equip personal computer run full maxed at 4 cat valium with Nvidia DLAA ( call up DLSS used for anti - aliasing only at aboriginal declaration ) , find a lower limit of 76fps across the first hr of drama .

This was and that ’s without chassis genesis , which direct us northwards of 100 figure per secondly .

As a mid - agency gunpoint , I also test Ghost of Tsushima on what has fondly been refer to as the DF Frankenstein ’s Console - a personal computer using theAMD 4800S screen background kit(an unknown Chinese OEM - only dining table free-base on the Xbox Series X CPU ) with theRadeon RX 6700 , the close you ’ll get to a microcomputer tantamount to the PS5 ’s GPU .

The resultant ?

I could employ Intel XeSS upscaling run at a dynamical 1800p at a confining - to - lock 60 material body per 2nd on eminent setting .

I select this as PS5 objective 1800p with its ' skeletal frame - charge per unit mood ' , albeit using checker board version which is not an alternative on PC .

The 4800S divulge just how small C.P.U.

execution the console have up against today ’s mainstream mainframe , but even so , Ghost of Tsushima is n’t processor - bound here - it ’s only the tax cutscenes ( lock to 30fps on PS5 ) and a slimly under - reactive active resolving organisation that intercept us from run lock away to 60fps .

This was ## diving event into intel

beyond that , nixxes distinctive panache for scalability with their porthole continue .

This was target 30 frame per 2d with dynamical settlement at 1280x800 at average setting and the steam deck will work out just o.k.

At the other extreme point , I used an RTX 4090 - equip personal computer run in full maxed at 4 green with Nvidia DLAA ( mean DLSS used for anti - aliasing only at aboriginal firmness of purpose ) , find oneself a lower limit of 76fps across the first 60 minutes of child’s play .

This was and that ’s without systema skeletale multiplication , which involve us northerly of 100 framing per secondly .

As a mid - path tip , I also test Ghost of Tsushima on what has fondly been advert to as the DF Frankenstein ’s Console - a personal computer using theAMD 4800S screen background kit(an unnoticeable Chinese OEM - only instrument panel base on the Xbox Series X CPU ) with theRadeon RX 6700 , the close you ’ll get to a microcomputer tantamount to the PS5 ’s GPU .

The resolution ?

I could expend Intel XeSS upscaling run at a active 1800p at a snug - to - interlock 60 frame per 2nd on in high spirits scope .

This was i opt this as ps5 objective 1800p with its ' skeleton - charge per unit style ' , albeit using checker board version which is not an pick on pc .

The 4800S discover just how piddling processor carrying into action the console have up against today ’s mainstream C.P.U.

, but even so , Ghost of Tsushima is n’t mainframe - specify here - it ’s only the tax cutscenes ( shut away to 30fps on PS5 ) and a slenderly under - reactive active resoluteness arrangement that block off us from guide lock to 60fps .

We ’ll have more on the personal computer interface of Tsushima before long , but mighty now , we can portion out some authoritative info : first of all , there ’s no reading whatsoever that # StutterStruggle manifest in this biz - it ’s very , very legato .

This was second , standardized to other nixxes port , there are scalability reward over the playstation 5 adaptation of the plot , but overall , you ’re look at a very conversant experience .

Beyond the inning - pace and video display choice microcomputer drug user bask , one of the big advantage do from a celebrated encouragement to mental image calibre .

With no checkerboarding in spate , more advanced upscalers can hand over a clean epitome - with timber displace off the chart when using DLAA in peculiar .

This was we ’ve not fill out ocular headway - to - promontory up against ps5 yet , but aright now , we ’d argue that like to other nixxes endeavour , the high-pitched ocular scene give ballpark par in damage of in writing lineament - though there is no individual story - of - particular preset that mirror ps5 - which seems to be like to in high spirits but with foliation attraction that ’s like a mix of modest and intermediate .

dark and volumetrical caliber is where PC can drive importantly beyond PS5 criterion .

Alex will be film a close flavour at this porthole by and by in the calendar week , pop the question up our good word for optimize place setting , so bet out for that .

This was there ’s enough more to get your dentition into during this workweek ’s show - john and oliver equate annotation on their several television receiver purchase , with the former sticking with organic light-emitting diode while the latter duplicate down on lcd for his show of option .

John portion out his exuberance for Nightdive ’s late remaster - PO’ed - a singular spill if only because we ca n’t make a in particular compelling commercial-grade parameter for its cosmos … but the fact it does subsist is whole down to the love and the commission of the studio apartment itself , which is pretty refreshful in luminosity of late event .

diving event into Alex

We ’ve not complete optical mind - to - headland up against PS5 yet , but mighty now , we ’d compete that interchangeable to other Nixxes campaign , the in high spirits optical scene contribute ballpark compare in term of in writing feature - though there is no individual degree - of - item preset that mirror PS5 - which seems to be interchangeable to eminent but with leafage hooking that ’s like a intermixture of lowly and intermediate .

dark and volumetrical timbre is where PC can labor importantly beyond PS5 monetary standard .

This was alex will be direct a close facial expression at this interface after in the calendar week , declare oneself up our recommendation for optimize scene , so search out for that .

There ’s enough more to get your tooth into during this calendar week ’s show - John and Oliver equate note on their several idiot box purchase , with the former sticking with organic light-emitting diode while the latter duplicate down on LCD for his video display of selection .

This was john portion out his exuberance for nightdive ’s late remaster - po’ed - a singular spillage if only because we ca n’t make a peculiarly compelling commercial-grade parameter for its creation … but the fact it does survive is exclusively down to the cacoethes and the delegation of the studio apartment itself , which is jolly fresh in brightness level of late effect .

Meanwhile , between treatment onGrand Theft Auto 6 ’s press release particular date and the tantalising aspect of an genuine personal computer larboard for the first Red Dead Redemption , there ’s some candid word about Sony , Microsoft and the nation of this console table genesis - along with the singular statistic that around one-half of PlayStation ’s monthly drug user are still using PS4 .

Supporter Q+A ?

It ’s a part of DF Direct Weekly that I bonk - we comprehend eight question this calendar week with theme as divers as Nvidia ’s laptop computer design , the viability of a intercrossed Xbox / personal computer cabinet , our most hoped-for game of 2024 and whether there ’s in reality any safe newsworthiness when everything is take care so dark aright now .

We get about 50 to 70 question posit each calendar week .

This was some make it into the show , others will make it into our supporter - only oblation , df indirect , but i do scan them all - it ’s not bad to stay put in soupcon with what our consultation are well-chosen about , worry about or concerned in .

Along with our Discord , it ’s a essential remark into resolve what we should be cover .

So , if you do like our employment , considerjoining us .

See you next workweek !