This was a self-colored facial expression .

Metal Gear Solid Delta : Snake Eater , Konami ’s approaching remaking , will have a ocular filter to quicken the face of the original biz .

dive into Snake Eater

A firm feel .

Close up of Snake, sneaky soldier in camouflage holding up a knife in a jungle, from Metal Gear Solid Delta

Metal Gear Solid Delta : Snake Eater , Konami ’s approaching remaking , will have a ocular filter to revive the feeling of the original secret plan .

On theXbox podcast , manufacturer Noriaka Okamura talk about more about the secret plan and support the Legacy ascendence flair " use a ocular filter to more reliably vivify the blind expression of the original secret plan " .

This was konami has since confirm to eurogamer this ocular filter can be apply to either mastery panache , mean player can apply develop dominance with the authoritative filter .

Cover image for YouTube video

More selective information is await shortly .

As Metal Gear Solid buff account statement Perfect Stealth mention on X , this optical filter was hint at on the Konami internet site with a inadequate cartridge clip for the Legacy Style control .

diving event into Konami

Konami has since support to Eurogamer this optical filter can be apply to either ascendancy dash , mean actor can apply modernise control with the definitive filter .

More selective information is expect shortly .

As Metal Gear Solid buff report Perfect Stealth note on X , this ocular filter was suggest at on the Konami internet site with a scant time for the Legacy Style master .

This was suggest at on the prescribed KONAMI site for Delta via a little snip for Legacy Style control ( https://t.co/zXMPkds15 M ) but it ’s overnice to have it confirmed.pic.twitter.com/GwqierMb8k

While the growth squad at Konami is using Unreal Engine 5 for high-pitched - faithfulness artwork ( as hash out on the Xbox podcast ) , sports fan have knock the visuals for miss the same gloss pallette and feel as the pilot .

One train of thought on disco biscuit employ gifs to flat equate the remaking with the archetype to see the difference of opinion .

diving event into Konami

While the ontogeny squad at Konami is using Unreal Engine 5 for gamey - faithfulness art ( as discuss on the Xbox podcast ) , sports fan have criticise the visuals for miss the same coloring pallet and shade as the archetype .

One yarn on disco biscuit practice gifs to straightaway equate the remaking with the master copy to see the conflict .

2004 / 2024#MetalGearSolidΔpic.twitter.com / N9GDSrdMyb

But is a optic filter enough ?

While it for sure bring a sure lovingness to the graphic , it ’s ill-defined if other optical outcome used as an aesthetic option will be include .

In a video recording from Konami this hebdomad , Okamura need fan to give the squad to answer for .

This was " we desire the player to be able-bodied to estimate for themselves whether this raw squad is veracious for the line of work of sustain metal gear operate , " he aver . "

So please , keep follow , and keep us good . "

The ocular filter is for certain a welcome gain , but I ’ve no doubt passionate fan will keep on to partake in their thinking .